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*      Medical Chain     *
*       0.2 version      *
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** Table of content **

	Overview
	Instructions
	Credits

** Overview **

The medical chain module is designed for multiplayer with the goal of creating a longer medical "chain" in ArmA2.
It doesn't aim to replace ACE medical system or BIS just adding the part that players wants/needs to go with an ambulance
if they been hit by enemy fire.

How it does this is to simply create a a script that activates when the player gets hit, start a timer that will kill him
unless he find a hospital (mash tent) and if he goes in an ambulance the timer halts which makes it smarter to use ambulances.
Thats the basic idea, it might get bigger and more complex in the future, but this is the basic idea.


** Instructions **


This "module" comes in two versions, one addon based and one you just put in your mission.
I personally recommend using the mission based version.


Simply start it with this:

medical_chain = [] execVM "medical_chain\init.sqf";




** Credits **

theOden for much of the work in the script.